Notably, Dead Island is not currently available at a reduced rate. This is likely because Techland only developed the game rather than publishing it. Anyone wanting to try out the tropical zombie-survival franchise will have to wait until the next Deep Silver sale on Steam. It's projected from a single-set of 6215Hs, but I had optimized away a few of the (redundant) gunning turret graphics along the edges to improve the scan-rate on the frame sets.Pre-purchases of Dying Light 2 are also full-priced at $60 for the Standard Edition, $80 for the Deluxe Editon, and a whopping $100 for the Ultimate Edition. The Star Wars trench sequences come up at 1:30. The video quality is kind of crappy, but jog to 0:44 and put on your extrapolation cap and you can get the gist of the show sequence.
![touhou ilda laser projector touhou ilda laser projector](https://ae01.alicdn.com/kf/HTB1lb_7HFXXXXbgaXXXq6xXFXXXw/Fast-free-shipping-portable-mini-laser-text-projector-300mw-ILDA-RGB-Animation-Laser-beam-show.jpg)
So now it's scary how much of stuff has made it up on to YouTube, as it took me only a few moments to find: I can say there's nothing like seeing 2400 square feet of laser Asteroids and Star Wars on a screen with a boatload of pyro going up behind it! The Star Wars section was later reprized (without the Asteroids graphics) in the 2005 show when Attack Of The Clones came out. The producer of the show is a friend of ours, and asked for a few sections of gameplay frames from Asteroids and Star Wars to try to work in, and the composition worked brilliantly. In 2002 Star Wars was coming out (again), and as part of the Darien Lake Amusement Park (New York) laser show there was planned to be a cool homage section. This actually got put to great use in a large show as a sequence.
![touhou ilda laser projector touhou ilda laser projector](https://ae01.alicdn.com/kf/HTB1MNT5ff6TBKNjSZJiq6zKVFXaL/ILDA-5w-rgb-laser-light-5-watt-RGB-laser-projector-5000MW-full-color-laser-lighting-for.jpg)
TOUHOU ILDA LASER PROJECTOR SERIES
Referencing your earlier post regarding dumping out a series of frames from MAME, the original LaserMame that got hacked out in October of 2000 with Rob Mudryk (has it been 10 years now? Yikes!) did similarly to what you describe in storing a rotating set of a few thousand frames or so, which made it easy to pull a stream of recorded frames out from a game sequence. It's never been a better time to be a techy person with a passion for whatever floats your boat! As I see it life is too short not to get excited about all of the neat stuff we have to play with in the world these days, and being able to share it with other people of similar interests. (And yes, if you were wondering, the legal rights for public exhibition of these games for this event were specifically cleared with both Atari and LucasArt's legal departments specifically for SIGGRAPH!)ĭude! Nice one! And thanks much for the compliment, too - 'Eccentric' is a word I've noticed people tend to associate with me, but I always take it as a compliment. The 'text' screens are the worst for obvious reasons, but gameplay was buttery-smooth!
![touhou ilda laser projector touhou ilda laser projector](https://cdn11.bigcommerce.com/s-if8arfen/images/stencil/1280x1280/products/9811/21213/Series_2_3_ILDA_rear-800x800__40625.1562120256.jpg)
The result was an "equivalent" 120K scan-rate at the screen and an amazing level of detail with surprisingly little flicker. The split was then done at that location between the scanners and the other frame was padded as necessary to keep both of the scan-list lengths identical for timing reasons. The algorithm I employed was pretty simple in that the vector frame data (from the MAME state machine) was taken and then a search was performed forwards and backwards from the center of the display list to find the nearest blanking jump. I was specifically asked to do everything possible in order to allow Star Wars to run at near-full-frame-rate without having to eliminate detail as it was our "hero" game. Obviously the laser didn't flicker nearly as badly as it shows up on the video.
![touhou ilda laser projector touhou ilda laser projector](https://cdn11.bigcommerce.com/s-if8arfen/images/stencil/1280x1280/products/9810/21209/Club_Lasers_Series_3-800x800__58708.1562119879.jpg)
Unfortunately I don't have a copy handy of the video we shot on the event so I'm at the mercy of YouTube videos from audience members. This is load-balanced between both projectors and the beam characteristics are identical, making it nearly impossible to tell which scanner any part of the image is coming from. Unfortunately the photo repository of still images from the event was removed recently, but I do have one of the shots handy as an example: This makes it nearly impossible to pick apart the separate scan-fields and gave us exceedingly sharp images at the screen over considerable distance. The laser output beam and color matches between both scanners identically due to having used a Chroma 5 mixed-gas laser and dual PCAOMs as the light source. The load-balancing idea can work extremely well in practice, and below are some examples of a dual 6215H 60K scan-set projector that we used for SIGGRAPH 2007's Electronic Theatre.